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<span id="id1"></span><h1>Elements 元素属性<a class="headerlink" href="#elements" title="Permalink to this headline">¶</a></h1>
<p>参考资料:</p>
<ul class="simple">
<li><p><a class="reference external" href="https://torchlight.fandom.com/wiki/Elements">https://torchlight.fandom.com/wiki/Elements</a></p></li>
</ul>
<p>游戏中有 4 种元素伤害, 分别是 冰冷, 火焰, 闪电, 毒素.</p>
<ul class="simple">
<li><p>冰冷系伤害有冰冻效果, 能在一定时间内减慢敌人 33% 的移动, 施法和攻击速度.</p></li>
<li><p>火焰系的伤害有燃烧效果, 可以附带忽略护甲的持续伤害效果. 可以由物理攻击 (包括丢魔杖) 上附带的火焰伤害触发. 也可以由直接的火焰法术触发.</p></li>
<li><p>闪电系伤害有冲击效果, 会使得被击中的敌人散发出小型闪电球, 并向周围移动, 对周围的敌人造成伤害.</p></li>
<li><p>毒素系伤害有中毒效果, 会使得被击中的敌人在一定时间内造成的伤害降低 33%, 并且防御值也降低 33%.</p></li>
</ul>
<p>怪物右边一般会有一个图标表示怪物的固有属性. 怪物的攻击能造成该属性的伤害, 而且怪物对该属性的防御效果也更高. 其中 4 大元素属性的图标很好辨认. 而 <code class="docutils literal notranslate"><span class="pre">拳头</span></code> 图标的属性则表示 <code class="docutils literal notranslate"><span class="pre">物理</span></code>.</p>
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